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World of warships navigator mod
World of warships navigator mod







world of warships navigator mod

I keep seeing enemy armies deployed on islands that can never make a return, as no ship ever tries to take them home.ĪI do build towers and their equivalents near docks, but they do it after building the dock, even when trying to rebuild a dock with my warships nearby. Also, all new docks should prioritize warships first. I think AI should change their docks position as soon as their first dock is destroyed, not try no buld it there again a few times. Eventually they do change position, but once you find that spot, you can destroy it easily as it will always prioritize fishing, and if you leave your warships defending that shore, it will then take some more time to get a third location, which will prioritize fishing, and so on. Its far too easy to send 2 warships as a third shipment and completely negate water to the AI.ĪI seems to try to build docks in the same spot where I just destroyed their old dock, wasting time and villagers in the process. I think they should prioritize having 1 or 2 warships before committing to a fishing, and they should be able to garrison inside the dock, as right now they just keep on fishing or try to unsuccessfully run away. They won’t even build warships when I’m raiding their fishes. All of this was on Caribbean, haven’t tried on hybrid maps:ĪI seem to prioritize creating fishing boats rather than warships, only building them, it seems, after they reach a certain amount of fishing ships. I played some games with the new version of the ai, here’s the feedback.









World of warships navigator mod